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Chris G. Williams Beware: I mix tech and personal interests here.
I got a fair amount done on HA! yesterday. Fell asleep at the computer, which is something I hadn't done in ages. I kinda miss those days. Woke up on the couch, not sure how that happened. :) floor traps are coming along well, and should be done in a few more hours of coding (barring any enhancements, revisions, bugfixes, etc). Haven't started on door traps yet, but those should be trivial to add once I get the basic code in place. skills are coming along nicely too. some are granted automatically based on race and class selection, others can be learned/granted later in the game. I've been reading Mike McShaffry's Game Coding Complete, 2nd Edition (review coming soon) and even though it focuses on C++, there's a lot of good information in there in terms of best practices for game development. One of the things I'm planning on implementing soon involves how a lot of my data structures are handled. Posted on Saturday, March 26, 2005 10:39 AM Game Development | Back to top


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