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Chris G. Williams Beware: I mix tech and personal interests here.
13 days to go, and HA! is still on schedule.

Spent the weekend grinding away on bugfixes and enhancements.

Here's what got done:
- Floor traps are finished.
- Skills are closer to being done (but still need much work).
- [S]earching works now
- some doors are less obvious than others
- Elves are slightly more appealing to play now
- Combat messages are better, made a few logical tweaks.
- Dark rooms occur a little less often
- healing is a little slower, I may change that

That was pretty much my entire weekend, but things are still on track for my self-imposed deadline. It's a good thing too, since I'm speaking at MSDN CodeCamp on 4/30, and another one in May.

all for now. Posted on Sunday, April 17, 2005 4:20 PM Game Development | Back to top

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