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Chris G. Williams Beware: I mix tech and personal interests here.
Last night (actually early this AM) the ZMan sent me this link to an interesting snippet of article where John Carmack talks about how the AI scripting in Doom was very limited, despite many player's theories and rationalizations to the contrary.

The full article can be found here. Posted on Tuesday, August 16, 2005 6:17 AM Game Development | Back to top



Comments on this post: Game AI

# re: Game AI
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It was 'last night' where I am. You east coasters just go to bed too early :-)
Left by zman on Aug 16, 2005 11:22 AM

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