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Chris G. Williams Beware: I mix tech and personal interests here.

I should preface this by saying I spent a fair amount of time working in the TorqueX Platformer Starter Kit (PSK) when it first came out (back in the XNA 2.0 days.)

I think it's great that Microsoft included this in the XNA 3.0 release (especially for the bargain price of FREE) and I certainly want to encourage them to continue doing this sort of thing, but I have to be honest and say that I'm not quite as impressed with this as I am/was with the TorqueX PSK. Of course Garage Games support of TorqueX has waned considerably over the last year or so, and maybe that had something to do with why we're seeing something like this now (pure speculation on my part) shipping with XNA 3.0.

One of the good things about the XNA version is that it has Zune and XBox support (projects) baked right in to the starter solution, which is nice.

The demo levels that come with it (and there are a few) are nicely done, though they lack some of the game elements (such as ropes, ramps and conveyors) that made the TorqueX PSK so handy.

The soundtrack and sound effect quality is good, as are the background and character sprites. (You get more of each with the TorqueX PSK, though the style is completely different... more cartoonish.)

image

Posted on Wednesday, November 5, 2008 8:40 PM | Back to top


Comments on this post: Initial impressions on the XNA 3.0 Platformer Starter Kit

# My latest Game in Xna 3.0{ A Evil-Avatar dead series}
Requesting Gravatar...
Thanks ! i have no time to complet this

but i am devloping this game in 3d graphics
includeing HLSL Main enemy and player like in avtar game ....I think it completed on end of the july ,2010.......main future of this game will be relastic nature scene type stage ......and dangerous critical relastic enemy,,,,,,,,,,
and best Weapon and background .
it almost look like onimush 3 game .
i use xna 3.0 and autodesk 3dsmax studio for charcter animation this wil be open source and a
new algorithm for AI and physics i introduce in this
i also devlope a chm file for this game step-step
guidence for professional game programmer.
it is will be a relastic game in 3d xna.

sentmail for information devraj.singh98@gmail.com
programmerxna@gmail.com
no. 9694753228
Left by Devraj chouhan on Jun 13, 2010 12:47 PM

# re: Initial impressions on the XNA 3.0 Platformer Starter Kit
Requesting Gravatar...
Hello There....

Its Me Vijay...

Ur Game Is Great...
Can I Have Source Code Of This...
Left by Vijay Soni on Jun 17, 2010 2:08 AM

# re: Initial impressions on the XNA 3.0 Platformer Starter Kit
Requesting Gravatar...
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